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Editing Fighters Anthology
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There are two ways to get this to happen. One, is to make the missile a gun in the toolkit. In the missile's main editing window, change it's TYPE to Gun, and then in the Ordnance Info menu check "Object is a Gun". Because missiles are not slewed in Fighters Anthology, but guns are, the ship or vehicle will slew now the weapon. Another way is to keep it tagged a missile, but edit a line in the .JT file toward the bottom. This line controls the horizontal field of view (FOV) for the missile when loaded on vehicles and ships. Here's an example excerpt from the .JT file: "byte 31 <-------- AI vehicle
horizontal FOV (change to 180 for all aspect firing) ============ Section removed to save
space ============= ;---------------- END OF PROJ_TYPE ---------------- :ot_names |