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 Post subject: ship weaponry
PostPosted: Mon Jan 22, 2007 18:39 pm 
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Does anyone know how to get a ship to fire multiple weapons? I will arm my ship with a couple of BGM-109s, give it a main cannon, with some other goodies in there as well, and some SAM's, now... the SAMS work always, but it seems it will simply choose one ground weapon, but not use the others, i've un-selected "secondary weapon" but still, it will only use one weapon, anyway around this?

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PostPosted: Mon Jan 22, 2007 18:48 pm 
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Secondary weapons will engage if you have them so they can slew and their seekers have a wide enough detection range from where they originally point...

You should set your ground to ground guns as a secondary weapons and the ground to ground missile as the main weapon, then it should work for you...

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PostPosted: Wed Jan 24, 2007 08:57 am 
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I got the 5-inchers on my Fletcher-class destroyers to work by using both "Object is a gun" and "Guided projectile" when I set the weapon up in FATK.

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PostPosted: Wed Jan 24, 2007 15:08 pm 
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If you have it as secondary and have the propper slew angles you shouldent need to do anything else unless your min max ranges are goofed up.

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