Joined: Tue Mar 11, 2003 18:54 pm Posts: 4437
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I THINK I have made a pretty important discovery lastnight...
I believe I know where the airborne AI commands are stored and accessed by the game to tell the AI what to do in certain battle situations...
I was hex editing the SMS file lastnight and located many many AI command strings...
If I decompile the SMS file as I did the EXE file, then I should have access to that machine code for AI manipulation...
Atleast it looks that way... This means I could create all new executable commands for the game AI and control how it responds to attacks and carries out air to air and air to ground attacks... Missile evasion is going to be my initial concern...
CAG out...
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