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PostPosted: Thu Sep 25, 2003 13:01 pm 
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Joined: Tue Mar 11, 2003 18:54 pm
Posts: 4437
I THINK I have made a pretty important discovery lastnight...

I believe I know where the airborne AI commands are stored and accessed by the game to tell the AI what to do in certain battle situations...

I was hex editing the SMS file lastnight and located many many AI command strings...

If I decompile the SMS file as I did the EXE file, then I should have access to that machine code for AI manipulation...

Atleast it looks that way... This means I could create all new executable commands for the game AI and control how it responds to attacks and carries out air to air and air to ground attacks... Missile evasion is going to be my initial concern...

CAG out...


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PostPosted: Thu Sep 25, 2003 18:20 pm 
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Location: Mid-Coast USA
perhaps your standing at the door to my holy grail of getting the AI to pop more ECM <fingers crossed> good luck

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Fighting for justice with brains of steel

Let your anger be like the monkey which hides inside the piniata.


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PostPosted: Fri Sep 26, 2003 10:45 am 
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Thanks Kap! This is going to be slow going, I will have to wait until Tank is back so he can use his muli de-compilers to give me several versions to work with. Its easier to understand the code that way...

AI use of ECM would revolutionalize the game. Having to 'burn' through the jamming to even see the bandit much less target him would be quite nice!


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