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After shape editing it dawned on me why the landing gear... http://jkpeterson.net/forum/viewtopic.php?f=6&t=1261 |
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Author: | CAG Hotshot [ Fri Jun 25, 2004 17:49 pm ] |
Post subject: | After shape editing it dawned on me why the landing gear... |
After shape editing it dawned on me why the landing gear is one dimensional skin files only instead of 3 dimensional... The polygons can not get small enough to make detailed legs or to make 'round' wheels... THough I can massively improve the dteailing by compressing the gear skin by doubling or tripling it in size(like I did the missile skins), I still can not make it 3 dimensional... I guess this is a limit of the FA grapphics engine and shape file format... However I do indeed have some GOOD NEWS... I can alter the size and position of the contrails on the shapes now... SO the F-16s will have realeastic placement of contrails now off the front of the blended body instead of at the wngtips... Next I will try to make the large puffy could effect put out be the F/A-18s over the cneter of the fuselage when maneuvering at high speeds in moist air... I will keep you all updated on this new find also... CAG Out... |
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