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Author: | radical_d [ Fri Jun 25, 2004 19:00 pm ] |
Post subject: | Idea |
I had an idea this afternoon for making tanks look a little more realistic. I know it's a long shot, but is it possible to add smoke trails behind tanks? I was thinking about that transparent smoke trail to simulate desert sand being kicked up and pushed behind the tank. Just an idea, but would it even work? Sayonara, Radical_D |
Author: | KAPTOR [ Sat Jun 26, 2004 01:50 am ] |
Post subject: | |
you could give the tank a secondary weapon with the transparant smoke and continuous firing and give the weapon no damage points, might be interesting. |
Author: | AIM120S [ Sat Jun 26, 2004 13:54 pm ] |
Post subject: | |
But what about stationary tanks? |
Author: | radical_d [ Sat Jun 26, 2004 14:16 pm ] |
Post subject: | |
That does bring up an interesting problem, if I can change the start size of the smoke trail to something that is not too apparent then the effect would still work I think. I don't have a copy of FATK installed at the moment so this is all just what I think is possible, correct me if I'm wrong. |
Author: | KAPTOR [ Sat Jun 26, 2004 16:45 pm ] |
Post subject: | |
you could make it use the black smoke for a diesle engine, even stopped it has to idle |
Author: | radical_d [ Sat Jun 26, 2004 20:04 pm ] |
Post subject: | |
I'll try and see what it looks like, I've been thinking of something simliar for the B52, because if you've seen pictures of those things taking off, they're kinda smoky. |
Author: | Tank_77th [ Sun Jun 27, 2004 01:57 am ] |
Post subject: | |
Keep one thing in mind though, dropping too many countermeasures can CTD a mission, especially a multiplayer mission. The same thing will probably happen in a big mission whe you have lots of smoke. |
Author: | KAPTOR [ Sun Jun 27, 2004 03:40 am ] |
Post subject: | |
rad, you need to shrink that avatar pic just a touch lol |
Author: | radical_d [ Sun Jun 27, 2004 17:45 pm ] |
Post subject: | |
Sorry about that. Is this one better? I know this is a little off topic, but has anyone ever managed to get Airbrush .8 to work? I'm getting General Protection Faults on both of my computers, a DOS laptop (What ever one came with 98.), and a Windows XP system. If Airbrush won't work, how can I manually change the color of a polygon? I've got two ugly fins on the f16 which need to be dark blue. Sayonara. Radical_D |
Author: | KAPTOR [ Mon Jun 28, 2004 03:03 am ] |
Post subject: | |
I have AB08 working on WinME. your avatar shows up if I paste it into a browser addy field but not on the forum, check to make sure you didnt leave a space or something. |
Author: | CAG Hotshot [ Mon Jun 28, 2004 14:57 pm ] |
Post subject: | |
Radical, Have you tried FA Futures(FAF) ? I am guessing that you want to make a blue F-16 to model the Japanese F-2... I have a F-2 in FAF Korea, with an appropiate skin along with it. I am going to do some detail editing on it to expand the wingspan and make some other changes that are particular to the F-2 vs F-16s... CAG out... |
Author: | radical_d [ Mon Jun 28, 2004 17:19 pm ] |
Post subject: | |
Well you hit the nail on the head there. At one time or another I wanted to make an F-2 model but I scrapped that due to frustration (It's amazing how a little understanding of how things work helps) I've had a little back burner project that I started last week that covers the JASDF and JMSDF aircraft (textures and weapons included). I've got a SH-3 texture that I need to finish eventually, I also need to clean it up a bit too. I'm thinking about making a set of maps for Japan eventually And I haven't tried FAF yet Sayonara, Radical_D |
Author: | CAG Hotshot [ Mon Jun 28, 2004 17:25 pm ] |
Post subject: | |
I'll post some pics of my JASDF aircraft tomorrow... CAG out... |
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