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CBU radius blast effect? http://jkpeterson.net/forum/viewtopic.php?f=6&t=138 |
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Author: | KAPTOR [ Sun May 04, 2003 01:44 am ] |
Post subject: | CBU radius blast effect? |
does anybody have a JT hack for this rather than starting wit a CBU and modding it for those expanding rod warheads? |
Author: | KAPTOR [ Sun May 04, 2003 03:14 am ] |
Post subject: | |
ok, I went ahead and used a CBU as the base for the missle test. NO cluster type effect was observed at any time against an aircraft, but a miss would produce the CBU effect once the missle eventually hit the ground. I suspected that it would only work horizontaly anyway. I then built it as a top attack (like AIM-54) to test out my theory that it would only work in the horizontal, but again NO CBU type affect ever appeared until the missle hit the ground. |
Author: | CAG Hotshot [ Sun May 04, 2003 08:12 am ] |
Post subject: | |
Damn! To bad that would have been the perfect explosion effect for an A2A missile with a continuous rod warhead... |
Author: | Centurian [ Sun May 04, 2003 19:53 pm ] |
Post subject: | |
Indeed. So if continuous rod is like a cluster bomb for the air what exactly is a blast fragementation warhead? Would that be like an explosive warhead with a bunch of tungesten pellets or something? Also the Brimstone and newest Hellfires have Hyper-Velocity Slugs...Is it like a slug fires, penetrates and a second follows and blows up? Wouldn't that be the same as HEAT? |
Author: | KAPTOR [ Sun May 04, 2003 20:40 pm ] |
Post subject: | |
CAG you need to post that conrod graphic over here. And Cent this thing really IS like a flying buzz saw, I wouldent want to go against it. |
Author: | Centurian [ Tue May 06, 2003 04:21 am ] |
Post subject: | |
I wouldn't wanna go against many warheads lol...buzz saw is a nice way to sum it up...What was that warhead on the SAM in Behind Enemy Lines? That was pretty cool how it tore apart the F/A-18F. |
Author: | CAG Hotshot [ Tue May 06, 2003 10:24 am ] |
Post subject: | How to better simulate a continuous rod warhead A2A missile. |
Continuous rod warheads, like in the Sparrow and the Sidewinder, plus the AA-10, AA-8, and AA-11... Is to use the same explosion type as you do for CBUs to simulate a circular pattern around the missile. THis pattern when ignited should resembe the CBU blast we currently do, or another words a circular pattern of smaller explosions around the missile hit area... A continuous rod warhead causes a circular pattern blast around the daimeter of the missile to a mx lethal radius for newr miss kills. I responded to a similiar request on the A-10 Warthog board by Kap in disguise! See here... http://forum.a-10.org/topic.asp?TOPIC_ID=3107 Re:How to better simulate a continuous rod warhead A2A missile in FA... « Reply #1 on: May 03, 2003, 18:28:39 PM » -------------------------------------------------------------------------------- LOL not a disguise, just a handy alter ego, an homage to paranoia ROFL « Last Edit: May 03, 2003, 18:29:14 PM by KAPTOR » Report to moderator Logged -------------------------------------------------------------------------------- I've felt the hate rise up in me... Kneel down and clear the stone of leaves... CAG Hotshot General Posts: 1060 FA Futures Korea 2000 Libs, The ultimate reality! Re:How to better simulate a continuous rod warhead A2A missile in FA... « Reply #2 on: May 03, 2003, 19:06:02 PM » -------------------------------------------------------------------------------- Will you test the circular pattern CBU blast for missile warhead theory for me Kap? Report to moderator Logged -------------------------------------------------------------------------------- FA Futures Korea 2000 Campaign Interface! Soon coming to a burned CD near you! KAPTOR Colonel Posts: 254 Attack Pilots Make History Re:How to better simulate a continuous rod warhead A2A missile in FA... « Reply #3 on: May 03, 2003, 22:01:55 PM » -------------------------------------------------------------------------------- sure, if I can get the warhead to do the "CBU" thing. I'll post it over on the new board as per Zephs request. |
Author: | CAG Hotshot [ Tue May 06, 2003 10:46 am ] |
Post subject: | |
BTW Kap, Your sie has a broken link on this section... The Data Page IT seems to go to a 404 error... Also you qualified as a sponsor site on the new VNFAWING.com Site and as a contributing designer since I am incorporating your FMs into the libraries... |
Author: | KAPTOR [ Tue May 06, 2003 21:06 pm ] |
Post subject: | |
the "data Page" was a wild ass dream of mine that never got the devotion it needed <sigh> maybee someday |
Author: | CAG Hotshot [ Tue May 06, 2003 21:40 pm ] |
Post subject: | |
What was the page going to represent? |
Author: | KAPTOR [ Tue May 06, 2003 23:35 pm ] |
Post subject: | |
it was going to be a comparative table of all relevant fighters( and eventually a bomber and attack page/table etc) comparing G rates, weights, turn radi, speeds, alts, warloads range etc. A LIB builders dream page, basically one stop datum shopping LOL. Oh well, maybee AFTER I have myself cloned for the scut work, so I can get some free time |
Author: | Centurian [ Wed May 07, 2003 02:11 am ] |
Post subject: | |
lol dream away...most of my ideas (remember those giant missile comparison tables I had) went to crap too because of not enough time |
Author: | KAPTOR [ Wed May 07, 2003 19:10 pm ] |
Post subject: | |
uht oh Cent, NOW look what you've done!! That sounded a LOT like a veiled challenge, I now slap myself across the face with a white glove !!! Now if I just knew how to do tables LOL |
Author: | Centurian [ Wed May 07, 2003 19:54 pm ] |
Post subject: | |
KAPTOR wrote: uht oh Cent, NOW look what you've done!! That sounded a LOT like a veiled challenge, I now slap myself across the face with a white glove !!! Now if I just knew how to do tables LOL Go an HTML editor program???? Use Dreamweaver man its the best...MX is the latest version |
Author: | CAG Hotshot [ Wed May 07, 2003 20:41 pm ] |
Post subject: | |
<table align = center width = 50% border =2 > <TR><TD align=left>The crap you want to display </TD><TD >More crap you want to display </TD><TD>And even more crap you want to display </TD></TR> <TR><TD align=left>The crap you want to display on 2nd line</TD><TD >More crap you want to display on 2nd line</TD><TD border =2>And even more crap you want to display on 2nd line</TD></TR> <TR><TD align=left>The crap you want to display on 3rd line</TD><TD>More crap you want to display on 3rd line</TD><TD>And even more crap you want to display on 3rd line</TD></TR></table> |
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