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toolkit2 http://jkpeterson.net/forum/viewtopic.php?f=6&t=1438 |
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Author: | Ali [ Thu Feb 10, 2005 21:55 pm ] |
Post subject: | toolkit2 |
i have a problem with the custom lib im building in FATK. Now when i make a new ordanance and open FA, the game crashes. When i remove the custom ordanance, the game works just fine. Its like there is a limit to weapons? I have about... over 100 stuff in this custom lib. I cant seem to add anything now because the game crashes. Any one can help here? |
Author: | Ali [ Fri Feb 11, 2005 17:07 pm ] |
Post subject: | |
o also, how do you change aircrafts speed? do you use the envelope? |
Author: | Zephyr [ Fri Feb 11, 2005 18:20 pm ] |
Post subject: | |
Yes, there is a limit to the ordnance amount you can add to the game. I forget if it will cause crashes as you describe, but after you have made a large number of custom weapons, the ECM systems that show up in the load ordnance screen will disappear. You can increase the amount of custom weapons you can make by using the names of existing weapons as custom weapons. So, in addition to editing every existing weapon, there is a set number of new weapons you can then add. You can change aircraft's speed with the flight envelop. Also be sure to change the structural speed limits in the controls menu for the aircraft. The flight envelop speeds are in feet per second. Zephyr |
Author: | hawkeye [ Fri Feb 11, 2005 19:20 pm ] |
Post subject: | |
i noticed that nukes with unlimted destruction radius can crash the program. also too big a number for chaff an flares can screw it up |
Author: | Ali [ Sat Feb 12, 2005 12:16 pm ] |
Post subject: | |
JUST FOUND OUT that i can add air to air missiles but NOT air to groud. |
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