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 Post subject: Editing roundels?
PostPosted: Sat Dec 09, 2006 22:53 pm 
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Location: Tacoma, WA
Is it possible to edit the roundels (national markings) in FA? If so where are they located?


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 Post subject:
PostPosted: Sun Dec 10, 2006 13:18 pm 
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They are in the Graphics- Other Art menu in the TK. "Round01" through 60. Make sure you maintain the transparency or they will look bad.


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 Post subject:
PostPosted: Sun Dec 10, 2006 22:58 pm 
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Wow, that was so obvious, now I feel really stupid. :oops:


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 Post subject:
PostPosted: Mon Dec 11, 2006 10:35 am 
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Hey, man, don't feel bad. You think you feel dumb? I once told someone who asked a similar question that he should just hard-draw the roundel onto the texture, resulting in the same markings no matter what nationality you choose. Now *that* was dumb!

Albeit necessary for my MiG-15 texture, where the markings on the MiG-17 were hard-drawn anyhow...

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Air power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative. -- Colonel Corazon Santiago, Spartan Battle Manual


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 Post subject:
PostPosted: Tue Dec 12, 2006 02:42 am 
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SPIAPL wrote:
Hey, man, don't feel bad. You think you feel dumb? I once told someone who asked a similar question that he should just hard-draw the roundel onto the texture, resulting in the same markings no matter what nationality you choose. Now *that* was dumb!

Albeit necessary for my MiG-15 texture, where the markings on the MiG-17 were hard-drawn anyhow...


That isnt dumb...

That is how its done in FA Futures...

The textured roundel looks much more authentic and realeastic then the cartoon overlay in the default game...

It is hard drawn on multiple aircraft already anyway...

Like the A-4, F-4, F-8, and MiG-17...

The difference is that in FA Futures we removed the overlay polygon from the shapes so they cant use the overlay...

Since FA Futures is based upon specific theaters, replacing all default aircraft in the sim with new aircraft designed for the specific airforces in that specific theater...


CAG out...

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 Post subject:
PostPosted: Tue Dec 12, 2006 05:16 am 
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CAG Hotshot wrote:

That isnt dumb...

That is how its done in FA Futures...

The textured roundel looks much more authentic and realeastic then the cartoon overlay in the default game...



Yeah, it works really well in FAF2003. I mainly want to edit them to correct some flaws (and so I don't have to do an individual texture for every plane in my lib) like the russian roundel. I have never seen a red star with yellow outline on any russian plane. They either have a red star with a white outline and then a thinner red outline, or just a plain red star. :?


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 Post subject:
PostPosted: Tue Dec 12, 2006 15:44 pm 
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Yikes, umm...sorry bout that. :oops: I wouldn't have called that strategy dumb if I knew FA Futures had it. Guess I'm not as dumb as I though I was! 8) Anyway, as the only option I had left to get a North Korean roundel on my MiG-15, it *did* turn out pretty well, at least I think so.

In any case, I'm not all that familiar with FAF, having seen only a few screenshots here and there

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That's pronounced SPY - APPLE, and it stands for Sabre Pilot In A Past Life

Air power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative. -- Colonel Corazon Santiago, Spartan Battle Manual


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 Post subject:
PostPosted: Tue Dec 12, 2006 22:30 pm 
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Dude, go to VNFAWING.com (link at top of this page) and download FAF Korea 2003! You won't be sorry. And CAG has even greater things in store for the next FAF! 8)


Last edited by MiGSlayer on Wed Dec 13, 2006 22:51 pm, edited 1 time in total.

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 Post subject:
PostPosted: Wed Dec 13, 2006 10:44 am 
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Joined: Mon Dec 04, 2006 14:27 pm
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Location: Columbia, SC
I would love to, but it will have to wait till January, when my limited internet time starts over again. That sounds like a awfully big download, and I always wait until the 1st of the month for those.

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That's pronounced SPY - APPLE, and it stands for Sabre Pilot In A Past Life

Air power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative. -- Colonel Corazon Santiago, Spartan Battle Manual


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