Hello everyone,
To anyone who have successfully modifing / updating any missiles with new textures, how do you successfully do it without causing FA to crash when you fire that missie?
After applying the new texture to AAMs, by adding the new texture in _(Missile).PIC file (Let's use _SIDEB.PIC as an example for AIM-9B SH file which is SIDEB.SH), then added texture coordination to one side of AIM-9B body (middle body), then I load up Jane's FA to test it. When I fire AAMs, game crashed. I added texture coordination, after following an example how booster flame have their own texture coordination.
Any advice on how to do it is much appreciated.
Thank you
Eagle114th
_________________ "Great pilots are made not born... A man may possess good eyesight, sensitive hands, and perfect coordination, but the end product is only fashioned by steady coaching, much practice, and experience." Air Vice-Marshall J.E. "Johnnie" Johnson, RAF
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