Zephyr Net http://jkpeterson.net/forum/ |
|
SAM stuff again http://jkpeterson.net/forum/viewtopic.php?f=6&t=322 |
Page 1 of 1 |
Author: | NVA der DDR [ Mon Jun 09, 2003 15:55 pm ] |
Post subject: | SAM stuff again |
Ok. I'm looking at the S-125 right now. Along with the launchers on the site there is the P-15 (Flat Face) or P-15M (Squat Eye) surveillance/target acquisition radar, and the Low Blow fire control radar. I take it for a site kill, the Low Blow would have to be taken out; the P-15 could/would continue to track targets, but the missiles would not fire cuz there's no fire control radar. So, what I would have to do is have the Low Blow have the hardpoints for the missiles, with P-15 and launchers as scenery objects. Right? Or am I missing something? |
Author: | CAG Hotshot [ Mon Jun 09, 2003 16:01 pm ] |
Post subject: | Re: SAM stuff again |
"By Jov I think he's got it!" |
Author: | NVA der DDR [ Mon Jun 09, 2003 16:09 pm ] |
Post subject: | Re: SAM stuff again |
Just one more question (I love columbo *g*): How would I change an OT to a NT? Would it work to take a NT as a basis, and just change the ref'd SH file to the one I want? For example: using Long Track as a basis, then changing the 3D Shape reference from SA6LTR.SH to KING.SH (Tall King) work? Or is it as is so often the case with FA, Not That Simple? |
Author: | NVA der DDR [ Mon Jun 09, 2003 16:14 pm ] |
Post subject: | Re: SAM stuff again |
Actually, yet another question. The S-125 missile can dive, and therefore be used against surface targets and ships. Can this be simulated in any way in FA? |
Page 1 of 1 | All times are UTC - 5 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |