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 Post subject: Idea
PostPosted: Fri Jun 25, 2004 19:00 pm 
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Joined: Mon May 05, 2003 21:38 pm
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Location: Dallas Texas
I had an idea this afternoon for making tanks look a little more realistic. I know it's a long shot, but is it possible to add smoke trails behind tanks? I was thinking about that transparent smoke trail to simulate desert sand being kicked up and pushed behind the tank.

Just an idea, but would it even work?

Sayonara,

Radical_D

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 Post subject:
PostPosted: Sat Jun 26, 2004 01:50 am 
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you could give the tank a secondary weapon with the transparant smoke and continuous firing and give the weapon no damage points, might be interesting.

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 Post subject:
PostPosted: Sat Jun 26, 2004 13:54 pm 
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But what about stationary tanks?

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 Post subject:
PostPosted: Sat Jun 26, 2004 14:16 pm 
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That does bring up an interesting problem, if I can change the start size of the smoke trail to something that is not too apparent then the effect would still work I think. I don't have a copy of FATK installed at the moment so this is all just what I think is possible, correct me if I'm wrong.

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 Post subject:
PostPosted: Sat Jun 26, 2004 16:45 pm 
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you could make it use the black smoke for a diesle engine, even stopped it has to idle :-)

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 Post subject:
PostPosted: Sat Jun 26, 2004 20:04 pm 
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I'll try and see what it looks like, I've been thinking of something simliar for the B52, because if you've seen pictures of those things taking off, they're kinda smoky.

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 Post subject:
PostPosted: Sun Jun 27, 2004 01:57 am 
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Keep one thing in mind though, dropping too many countermeasures can CTD a mission, especially a multiplayer mission.

The same thing will probably happen in a big mission whe you have lots of smoke.

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 Post subject:
PostPosted: Sun Jun 27, 2004 03:40 am 
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rad, you need to shrink that avatar pic just a touch lol

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 Post subject:
PostPosted: Sun Jun 27, 2004 17:45 pm 
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Sorry about that. :oops: Is this one better?

I know this is a little off topic, but has anyone ever managed to get Airbrush .8 to work? I'm getting General Protection Faults on both of my computers, a DOS laptop (What ever one came with 98.), and a Windows XP system. If Airbrush won't work, how can I manually change the color of a polygon? I've got two ugly fins on the f16 which need to be dark blue.

Sayonara.

Radical_D

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 Post subject:
PostPosted: Mon Jun 28, 2004 03:03 am 
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I have AB08 working on WinME.

your avatar shows up if I paste it into a browser addy field but not on the forum, check to make sure you didnt leave a space or something.

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 Post subject:
PostPosted: Mon Jun 28, 2004 14:57 pm 
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Radical,

Have you tried FA Futures(FAF) ? I am guessing that you want to make a blue F-16 to model the Japanese F-2...

I have a F-2 in FAF Korea, with an appropiate skin along with it. I am going to do some detail editing on it to expand the wingspan and make some other changes that are particular to the F-2 vs F-16s...

CAG out...


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 Post subject:
PostPosted: Mon Jun 28, 2004 17:19 pm 
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Well you hit the nail on the head there. At one time or another I wanted to make an F-2 model but I scrapped that due to frustration (It's amazing how a little understanding of how things work helps) I've had a little back burner project that I started last week that covers the JASDF and JMSDF aircraft (textures and weapons included). I've got a SH-3 texture that I need to finish eventually, I also need to clean it up a bit too. I'm thinking about making a set of maps for Japan eventually

And I haven't tried FAF yet

Sayonara,

Radical_D

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 Post subject:
PostPosted: Mon Jun 28, 2004 17:25 pm 
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I'll post some pics of my JASDF aircraft tomorrow...

CAG out...


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