I haven't had much time to spend on shape editing, and what I did start work on, I kind of swung for the fences. Here are some examples:
J-20, apparently nicknamed "Powerful Dragon" or "Ferocious Dragon":
A crude start toward making an An-124 Condor:
My attempt at turning an A-10 into the Tu-22:
I used an A-10 to start with because it had podded engines in the right place. This was to prevent the main issue I run into: polygon fade through when moving an aircraft structure to a radically different location. Also the game crashd after taking that screenshot, so I need to fix some polygons on it.
The flaps/gear/etc. on each aircraft still need to be modified as well.