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 Post subject: SA-2 Missile...
PostPosted: Sun Feb 01, 2015 18:39 pm 
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I have noticed on many occasions the missile used in FA to simulate the SA-2 still has the booster section attached...

In reality the booster separates shortly after launch and a second stage rocket is what propels the missile to intercept.

Below is what an SA-2 missile should look like at terminal intercept...

Image

I have created a new missile to correctly simulate this but was looking for any ideas on how we could go about simulating the booster separation...?

Has anyone tried using a different shape (like tail fins) as a smoke shape and then keeping that smoke to just one display and keeping it on the missile's fantail (short exist time so it doesn't leave a trail of tail fins) so it looks like the booster is attached until the missile burns out and then it separates to simulate second stage ignition?

Just an idea buzzing around in my head. Any opinions on this?

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Last edited by CAG Hotshot on Tue Dec 12, 2017 00:00 am, edited 1 time in total.

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 Post subject: Re: SA-2 Missile...
PostPosted: Sun Feb 01, 2015 23:59 pm 
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One way, if it's even possible, could be to have the missile launch without smoke. At the point of the first stage seperation, have a thick smoke come on that covers the "seperated" section. This assumes that the point where smoke comes out can be altered.


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 Post subject: Re: SA-2 Missile...
PostPosted: Mon Feb 02, 2015 01:23 am 
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Interesting idea... :o

I will have to check into if its possible to alter smoke location. Seems like a much more practical idea than mine and I have a new semitransparent black smoke that should work well and still look good.

Thanks for the great idea! :mrgreen:

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"FAF Shape Meister"
FAF/FA-2 Design team
TSH Member/Developer
VNFAWING.com Forum Administrator

VNFAWING Forums
VNFAWING Website

FA Futures/FA-2 is Still Being Worked On and Will Be Released...


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