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PostPosted: Sat Feb 28, 2015 02:28 am 
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Here are a few shots of the completed Challenger 2 tank...

I built the turret and the hull separately from the same shape, that being the original ZSU30.SH file.

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PostPosted: Mon Mar 02, 2015 06:44 am 
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Nice work. Turret is much better than on your previous M1A1. Detailed cannon shape and antennas is a great upgrade.


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PostPosted: Fri Mar 06, 2015 00:20 am 
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Thanks... But I think I made the turret a little to big... going to have to downsize it just a tad... Then it will be finished.

Worked hard to find a shape to get enough skinned polygons to make the cannon... This shape will be the basis for the new M1 turret as well as the new Chinese, South Korea, North Korea, and Chinese tanks...

Almost finished on the new infantry fighting vehicles with missile launchers and moving turrets... To bad I hadnt figured out how to do all this stuff back in '98... would have increased the life of this sim by decades.

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PostPosted: Sat Mar 07, 2015 06:12 am 
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Overall is proportionally fine, but the turret and hull is too high, I think.
Maybe, back of the hull should be a little bit longer, with usual external fuel tanks.

http://s4.photobucket.com/user/spacepac ... 1.jpg.html

...but still it's great work CAG.


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PostPosted: Sun Mar 08, 2015 18:57 pm 
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Turned out the turret was just to tall...

Once corrected in height it looks better now...

I think you might be right on the hull height. I will try making it a bit shorter in a few minutes.

Below is how it looks now after shortening the turret height...

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PostPosted: Sun Mar 08, 2015 20:16 pm 
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The turret is absolutely GREAT now!

I think, you should little bit reduce the height of the hull (1 x height of hull = 2 x height of the turret).

Line where breaking the top of the hull and go down to front is where the turret begin.

Image

It's a pity that the shape of hull is much less detailed than shape of turret.


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PostPosted: Mon Mar 09, 2015 02:20 am 
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Reduced Hull height slightly... I dont think its less detailed though... the drivers vision block and hull cutout are not just graphics. that is a real tunnel cut into the hull, plus the raised rear deck and exhaust mufflers and other items make it just as detailed...

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Last edited by CAG Hotshot on Mon Mar 09, 2015 02:46 am, edited 1 time in total.

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PostPosted: Mon Mar 09, 2015 02:44 am 
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Some other screenshots...

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PostPosted: Mon Mar 09, 2015 06:14 am 
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CAG Hotshot wrote:
I dont think its less detailed though... the drivers vision block and hull cutout are not just graphics. that is a real tunnel cut into the hull, plus the raised rear deck and exhaust mufflers and other items make it just as detailed...

Sorry, I take that back...you're right CAG. I always forget that you're working on the very edge of the possibilities of this ancient game.
I only wanted to say, it's a shame that the hull of the tank is not divided into at least three separate parts: a main body + two side parts with armored wheels, track link and mudguards.


All the proportions look right now.

Outstanding work!


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PostPosted: Mon Mar 09, 2015 12:19 pm 
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To bad I couldn't have done this 10 years ago... :cry:

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