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PostPosted: Sat Apr 18, 2020 11:21 am 
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I wish this was a facebook page so we could do the thumbs up on your posts!

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PostPosted: Sat Apr 18, 2020 12:22 pm 
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I've been kicked off of Facebook for making "conservative" comments. Glad this place isn't fakebook.


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PostPosted: Fri Apr 24, 2020 15:01 pm 
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I made a few adjustments to the Kuril 2018 campaign since its release; mainly moving the Japanese airport to the south slightly. Secondly, made a small change to the playset, but left it labeled v2.2. Lastly, a few of the Kuril 2018 missions made it to the single missions collection.

I played the 2018 Kuril campaign again, this time using the AV-8 as much as possible. I was still able to successfully complete the majority of the missions using the Harrier, though the tactics and weapons used were somewhat different than when using the F-35.


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PostPosted: Sun Apr 26, 2020 05:00 am 
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Still wish I could give you a thumbs up!

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PostPosted: Sun Apr 26, 2020 13:10 pm 
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Location: Indiana
Thanks! The sentiment is well appreciated.


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PostPosted: Mon May 11, 2020 15:03 pm 
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I wrote a tutorial on making weapon icons with Transparency. I'm sure there are easier ways, but this is how I do it.

http://myplace.frontier.com/~usnraptor/Fighters%20Anthology/Weapons/My%20Icons/How%20to%20Weapon%20Icons%20w%20Transparency.txt


Last edited by usnraptor on Tue Dec 07, 2021 00:22 am, edited 1 time in total.

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PostPosted: Mon May 11, 2020 20:27 pm 
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Location: Oklahoma, USA
usnraptor

Thanks for DIY guides! :D

Best Regards,
Pappy

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PostPosted: Wed May 20, 2020 17:14 pm 
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Location: Indiana
Update: May 22, 2020

- Yankee Station 1964 and Yankee Station 1972 campaigns have been upgraded to USNRaptor Playset v 2.2 standards. The A-7A (A7V.PT) has been corrected with the proper guns; this plane was just added to the current playset (v 2.2).

- The DC3.PT had recently been retired from the playset, causing problems in several various campaign missions. Those problems are now fixed (as of May 22, 2020).

- Slow work in progress on modifying the Korean Map and making a scenery list. The NSK.MM file can be found in the 'Maps' ftp folder. Some default Quick Missions may not play correctly with the new map, since some airports have been created/ moved/ deleted to more represent real existing airports.


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PostPosted: Sun May 24, 2020 14:13 pm 
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Update: May 24, 2020

- Now Available, the Music of Fighters Anthology in .WAV format. The zip file includes only the music from libs FA_4B and FA_4D, which is unavailable from the FA Toolkit. The file can be found in the Music folder in the usnraptor FA google drive.

https://drive.google.com/file/d/1vHlFBmmWFD-sAt1viCcuFisijkL_SeAa/view?usp=sharing


Last edited by usnraptor on Tue Dec 07, 2021 00:30 am, edited 1 time in total.

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PostPosted: Fri Jul 03, 2020 18:04 pm 
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July 4, 2020

- USNRaptor Playset v 2.3 is now available. The main change is a new F-84G Thunderjet, using the straight wing shape & pic supplied by the JKPFA lib. Also from JKPFA lib is the blue paint scheme for the Japanese F-2. The B52.PT file has had its ordnance load adjusted. Several aircraft were removed from the "flyable" menu, but don't worry, you can still fly them.

- The Baltics 1976 campaign has been updated to the current playset (v 2.3). Some single missions have been modified and many mission briefing (.MT) files have been reformatted to meet a modern standard. The Campaign.zip file has been updated to reflect these changes, as well as the individual zip files found in the FTP.

-------------------------------------
I started with the A-37 flight manual, and made adjustments to mostly altitude and top speed. According to the pilot manual, The F-84Gs top speed is 0.82 Mach. For every g pulled, 5 mph was subtracted (if I read the manual correctly).

If anyone has a copy of the F-84F , I'd appreciate a copy e-mailed to me.

Enjoy!


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PostPosted: Wed Aug 26, 2020 15:52 pm 
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Update: August 26, 2020

- Baltic Campaign 1976 USSR is here. That's right, comrades. Now is your chance to repel the yankee invaders from the motherland. Based on Baltic Campaign 1976, the player gets to fly Soviet Cold War aircraft Mi-24, MiG-21, -23, -25, -27, Su-15, Su-17, Tu-16, Yak-38, and a secret prototype super fighter.

- USNRaptor Playset v 2.5 is now available. The main change is an overhaul of the Air to Air missiles. I did some research and created a system to get the missiles' destructive power (based on size of the warheads) to have some form of conformity to each other, and hopefully perform closer to real life. The player will notice changes in range, and more/less lethality than before. The chart I created can be found in the Weapons - My Icons folder in the http which is still labeled AC Guns.xls. Hopefully, these changes in the missiles won't grossly change the fight dynamics of the campaigns in a negative way. http://myplace.frontier.com/~usnraptor/Fighters%20Anthology/Weapons/My%20Icons/AC%20Guns.xls

- Another change involves the remaking of the MiG-25 and MiG-31 flight envelopes. Not much information was found, so I used some 'artistic liberty' in creating what I hope is a better representation than the default models. The take-off speed is rather high. Rotate the nose up five degrees around 170 and it should lift off around 205 to 210 mph. Thanks to CAG Hotshot for having the MiG-25 article posted on his website.

- Other items: F-5s no longer carry AIM-7 Sparrows. This may affect game play in the other campaigns, notably the Taiwan campaign. The AIM-54A Phoenix has returned, and is carried on the F-14A Tomcat. Some more aircraft icons have appeared for the campaign. Thanks to Zephyr for the new weapon icons I used. The Saab fighters have been relabled with their 'JAS' designation.

- Campaign v2_5.zip is here. Campaign.zip will now be numbered with its matching playset. Hopefully, this will eleviate any confusion that may occur. The new campaign is included in this file.


Last edited by usnraptor on Tue Dec 07, 2021 01:06 am, edited 1 time in total.

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PostPosted: Fri Sep 25, 2020 15:07 pm 
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Location: Indiana
Update: September 25, 2020

- USNRaptor Playset v 2.6 is now available. The main change is the addition of damage textures to several aircraft. Now, when an F-86 gets shot out of the sky, the aircraft maintains the F-86 texture instead of reverting back to the MiG-17 look. Pics_sh.zip and BA_TB shapes.zip have been updated with the new damage textures. Read the text files (using Notepad) inside the .zip files for details.

- The A-7D and the A-7F (with afterburner) have been added; the A-4M and HH-60 have been removed with the UH-60 replacing the later. A few other aircraft have received minor changes.

- Campaign v2_6.zip has three new Korea war single missions. The Israel campaign had five missions updated to reflect the change from HH-60 to UH-60.


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PostPosted: Thu Oct 22, 2020 23:08 pm 
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Location: Indiana
Update: October 23, 2020

- The Ukraine Campaign has been updated to Playset v 2.6 standards. A few other minor changes have been made to the Playset and files have been updated in the Campaign set. Both Playset and Campaign set have been updated but still remain version 2.6 .


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PostPosted: Thu Oct 29, 2020 01:30 am 
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Busy Bee... :lol:

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FA Futures/FA-2 is Still Being Worked On and Will Be Released...


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PostPosted: Sun Nov 08, 2020 22:31 pm 
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Update: November 8, 2020

- USNRaptor Playset v 2.7 is now available. The main change is the addition of the F-16C Block 50/52. The new F-16 uses F16F.PT, and has built-in IR and Laser (i.e. LANTIRN). The F-16A and -C have received minor changes. The -A is modeled after the F-16A Block 15; the -C after the F-16C Block 30/32.

- Some of the aircraft guns have had their round weight adjusted to closer reflect real life. As an example, the GAU-8 round now weights 3 pounds instead of one pound.

- Campaign v2_7.zip has had two campaign updates. The Taiwan 2014 campaign is updated to v 2.7. The Egypt campaign is updated to v 2.6, but should work fine with v 2.7.


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