Zephyr Net


Return to the Fighters Anthology Resource Center

Go to the VNFAWING.com Forums
It is currently Sat Nov 23, 2024 08:19 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: VLS Missiles
PostPosted: Sun Jun 20, 2021 21:37 pm 
Offline
User avatar

Joined: Fri Aug 29, 2003 19:11 pm
Posts: 2154
I finally solved it.
Not on my own mind you.

I basically swiped Zephyr's RIM-67 from his 5.3 LIB and used it as a basis for my RIM-66L.
The crazy part is even when I 100% mimicked the settings, still no go.

Not a clue what I was doing differently.

_________________
Centurian


Top
 Profile  
 
 Post subject: Re: VLS Missiles
PostPosted: Wed Jun 23, 2021 03:52 am 
Offline
User avatar

Joined: Tue Mar 11, 2003 18:54 pm
Posts: 4436
Centurian57_369th wrote:
I finally solved it.
Not on my own mind you.

I basically swiped Zephyr's RIM-67 from his 5.3 LIB and used it as a basis for my RIM-66L.
The crazy part is even when I 100% mimicked the settings, still no go.

Not a clue what I was doing differently.


That is a toolkit Bug... Kaptor ran into something similar when making aircraft PT Files. Even if the settings were mimicked they failed. He got around it somehow.

_________________
Hotshot
"FAF Shape Meister"
FAF/FA-2 Design team
TSH Member/Developer
VNFAWING.com Forum Administrator

VNFAWING Forums
VNFAWING Website

FA Futures/FA-2 is Still Being Worked On and Will Be Released...


Top
 Profile  
 
 Post subject: Re: VLS Missiles
PostPosted: Wed Jun 23, 2021 18:37 pm 
Offline
User avatar

Joined: Fri Aug 29, 2003 19:11 pm
Posts: 2154
CAG Hotshot wrote:
Centurian57_369th wrote:
I finally solved it.
Not on my own mind you.

I basically swiped Zephyr's RIM-67 from his 5.3 LIB and used it as a basis for my RIM-66L.
The crazy part is even when I 100% mimicked the settings, still no go.

Not a clue what I was doing differently.


That is a toolkit Bug... Kaptor ran into something similar when making aircraft PT Files. Even if the settings were mimicked they failed. He got around it somehow.

I would love for that to be it because I was really spinning my wheels just trying to figure this one out and ran into wall after wall.

_________________
Centurian


Top
 Profile  
 
 Post subject: Re: VLS Missiles
PostPosted: Mon Jul 05, 2021 05:56 am 
Offline
User avatar

Joined: Tue Mar 11, 2003 18:54 pm
Posts: 4436
Centurian57_369th wrote:
CAG Hotshot wrote:
Centurian57_369th wrote:
I finally solved it.
Not on my own mind you.

I basically swiped Zephyr's RIM-67 from his 5.3 LIB and used it as a basis for my RIM-66L.
The crazy part is even when I 100% mimicked the settings, still no go.

Not a clue what I was doing differently.


That is a toolkit Bug... Kaptor ran into something similar when making aircraft PT Files. Even if the settings were mimicked they failed. He got around it somehow.

I would love for that to be it because I was really spinning my wheels just trying to figure this one out and ran into wall after wall.


Try messaging Kaptor. He still comes by every now and then...

_________________
Hotshot
"FAF Shape Meister"
FAF/FA-2 Design team
TSH Member/Developer
VNFAWING.com Forum Administrator

VNFAWING Forums
VNFAWING Website

FA Futures/FA-2 is Still Being Worked On and Will Be Released...


Top
 Profile  
 
 Post subject: Re: VLS Missiles
PostPosted: Fri Jun 14, 2024 03:13 am 
Offline
User avatar

Joined: Sun May 23, 2004 18:24 pm
Posts: 616
Location: Indiana
Centurian57_369th wrote:
I finally solved it.
Not on my own mind you.

I basically swiped Zephyr's RIM-67 from his 5.3 LIB and used it as a basis for my RIM-66L.
The crazy part is even when I 100% mimicked the settings, still no go.

Not a clue what I was doing differently.


For the past couple of nights, I have been working on the Ticonderoga VLS setup. I started with my own, then grabbed some info from Cent's GRX Ticon and what was said in here. Then moved on to mimicking (without directly copying) from JKPFA. I tried all sorts of stuff, including having missile heading (facing) left and right. For quite a while, my ship would only detect me long range from head-on. From back or side, I was practically right on top prior to being fired on. Even creating a long-range radar facing aft didn't work.

Here is what made the difference : When I installed VIS360.SEE from JKPFA (with the prior mentioned radar removed), my ship detected and attacked at long range regardless from what angle I approached (flying in an A-6). It detected and fired during all weather conditions. It detected the F-22 from over 30 miles out, but (fortunately) never fired on it; not even while passing overhead.

Note: it still requires a missile that is created to properly work as well. The statement above was made with ASROC from JKPFA.


Top
 Profile  
 
 Post subject: Re: VLS Missiles
PostPosted: Sun Jun 23, 2024 09:46 am 
Offline
User avatar

Joined: Fri Aug 29, 2003 19:11 pm
Posts: 2154
VIS360.SEE details

Range is 200 nm on both RWS & TWS
FOV Heading and Pitch is 180 on both RWS & TWS
And it's a laser seeker

My laser seeker was I think 999 or 500 so everything else was the same. Ultimately, when I wound up just using the missile from JKPFA as a template I didn't make edits to my seekers or ships and it worked fine.

_________________
Centurian


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 47 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group