Okay I posted this over to VNFAWING while Zephyr was down so I'm going to add it here just to keep it at both places.
Game Remod Preview AvailableQuote:
So I finally have gotten to a point where I can release a preview of what I've been working on for GRX.
GRX is set out to be the total remod that other GRs were but I'm taking a different approach for this one. Instead of having one "try to do it all LIB" I'm focusing on individual campaign/project LIBs. I am however, making a single, centralized repository of all of my modded aircraft, weapons, vehicles, et cetera, which I then move in and out of each project/campaign LIB. The goal? Consistency!
So I decided to make a little preview for it. This mods just the objects in the game and though I did make a few adds (Alarm, Brimstone, GBU-12, et cetera) this is largely true to what the game has as default. It's a little preview that you can use to play single missions, quick missions, and even campaigns (
note: I haven't done full testing on quick missions or campaigns so if you see bugs shout them out to me). There's some work still to be done (I want to get back all of the ECM pods and I have 2 of 4 so far) but it's largely ready for people to enjoy if they want.
Google Drive LinkThe ZIP has the GRXA00.LIB [main lib], GRXA01.LIB [OT objects only], and Ukraine video fix LIB that someone made once upon a time. There's no instructions or anything yet but I did include the readme for the two GR LIBs.
The file has been updated with some fixes.
A new version is now available after a request to edit the default CAM files.
I also changed the default loadout of the Eurofighter to include the ASRAAM and Brimstone as default but I left the AIM120 for now instead of the Meteor.
Game Remod Status UpdateQuote:
All right I'm making a single thread for all GRX stuff [excluding project releases and that sort of stuff]. It's just a general thread to track everything that's going on for GRX and to summarize what has been and hasn't been accomplished.
First let me explain what the differences are between the Preview release and the specific Campaign releases are.
The
Preview Release is just that, a preview to what GRX is. The good thing is you can play it as if you were playing default FA, just with the modified PT, JT, NT, et cetera.
The
Campaign Release is a much more in-depth release, specifically tailored to that campaign/era. For example, with the
Vietnam Campaign, I have included USAF jets, older weaponry and jets, and I am working on some custom SP missions that you can fly highlighting some famous missions. Now many of these may have been done already by other modders but that is okay, nothing is a direct copy and I am looking to make them as realistic as possible, FA's limitations notwithstanding. These can also be used by other modders / players to make their own custom missions and/or campaigns.
Other things that will be available will be the entire project folder for the repository so that - if you want - you can put them into your own FATK and use them at will. Everything in them will either be made by me or contributions from other modders through my age old Shapes & Skins Repository or Icon Repository or allowed for us with permission. A lot of the older stuff I will have a hard time crediting but I will definitely work to try to find out who made what. Push comes to shove, anything graphical won't be by work (skins, camos, icons) because I am not skilled in this department.
- Lite LIB (formerly Preview LIB)
- Status: Released
- Version: 1.015 [02-OCT-22 - 01:41 EDT]
- Download Link: Google Drive Link
- Comments: Still a little work to do, see thread.
- Vietnam Campaign
- Status: Almost Done
- Version: N/A
- Download Link: N/A
- Comments: For the most part the default campaign is done but still some tweaking to do on the SP missions and some custom missions I am making for this set.
- Kurile Campaign
- Status: Working
- Version: N/A
- Download Link: N/A
- Comments: Was closest to being done of any other default campaigns but needs some rework
- Ukraine Campaign
- Status: Started
- Version: N/A
- Download Link: N/A
- Comments: I did some initial work on this but didn't get too far
- Egypt Campaign
- Status: Pending
- Version: N/A
- Download Link: N/A
- Comments: Nothing started on this yet
- Russia Campaign
- Status: Pending
- Version: N/A
- Download Link: N/A
- Comments: Nothing started on this yet
- Baltics Campaign
- Status: Pending
- Version: N/A
- Download Link: N/A
- Comments: Nothing started on this yet
- Cuba 1962
- Status: Pending
- Version: N/A
- Download Link: N/A
- Synopsis: The US chooses to invade Cuba in 1962 as part of the Cuban Missile Crisis but I keep it conventional for the sake of having some challenge.
- Comments: This was started before GRX so it needs massive rework to align it to the GRX standard.
- Iran 1980
- Status: Pending
- Version: N/A
- Download Link: N/A
- Synopsis: This is during the Iranian Hostage Crisis set in an alternate timeline where the Iranians execute some hostages followed the failure of Operation Eagle Claw. The US military responds with punishing strikes against the Iranian government and military as a result.
- Comments: This was another one that was started before GRX so it also needs a lot of work to align it to the GRX standard but unlike Cuba, it wasn't nearly as far along so it might be easier to simply restart this one rather than try to fix it. A lot of this is actually based on some plans that the military had made during the crisis. Push came to shove, they were too fearful that if they acted militarily, the Iranians would simply execute the hostages. What if the Iranians did it though? That would have forced the hand of the US and we would have certainly responded in kind. [Side Note: There's an interesting tidbit from Bowden's book where we were going to ask an Iranian diplomat to come to the White House and let him watch as B-52s obliterated oil facilities until they released hostages - but it was ruled out out of previously mentioned execution fears.]
- Eye of the Viper
- Status: Working
- Version: N/A
- Download Link: N/A
- Synopsis: This is set in 2004 Baltics and features NATO fighting a Moscow-supported Belarusian invasion of Lithuania in an attempt to prevent the other Baltics states from joining NATO. It's set with some historical basis on the role of NATO expansion post Cold War and Russia's complaints on it. It also features some "alternate reality" with the Belarusian military being in much better shape than it was in 2004 [though with the same equipment #s they had].
- Comments: This is actually very far along and well developed but I'm struggling through some mission making, it turns out I made a few too hard for the limitations of FA's AI.
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Known IssuesQuote:
A running tally of known issues and whether or not they've been fixed.
- CBUs too weak against armor (Completed)
- Storm Shadow hits terrain [check other CMs] (Completed)
- Review & align on AShM damages (Completed)
- Are CBUs really completed? Need testing (Completed)