CAG Hotshot wrote:
The AIM-9X actually has a 200 plus degree field of view and can attack targets as they pass by you in the real world. in game that would mean 100 degrees either side of the nose of the missile, not 90...
Okay regardless, would you put the FATK value at 200 or 100?
The reason I am asking is because of this below:
CAG Hotshot wrote:
Centurian57_369th wrote:
Holy cow brain farting HARD right now.
Radar settings
FOV Heading
FOV Pitch
Is this the total view or the ± setting?
So a ±60° azimuth goes in as 120 or 60?
The setting is for the entire view... 180 gives you 90 degrees either side of the scale... so if you are wanting full horizon coverage you need 180 in both settings.
And dont forget proximity fuses also work for AAA... I have AAA that blows up if its within the fuse range, otherwise it goes right by you as a miss...
I followed this for both radars
and missiles and what I found is it's incorrect.
Case & point that AIM-9X. I set it to 180 because of ±90° and I was getting a lock on a target at 6 o'clock.
I moved it to 90 and I was only getting a lock to 3 o'clock.
Then I wondered if the radar info was incorrect too. So I put a radar at 90 and I was able to target to my 3 o'clock but not my 4 o'clock.
Then I moved the radar to 170 so ±85° per side. Well I was not only able to get that 3 o'clock but also the 4 o'clock.
So definitively, these values should be the ± value and not the full view.