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 Post subject: Combat autopilot
PostPosted: Sat Aug 04, 2007 05:59 am 
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Joined: Thu Aug 02, 2007 14:03 pm
Posts: 5
Location: Sweden
Hello, I was just wondering if anyone has looked into the games autopilot system and if it's hardcoded?
I felt it wouldn't hurt to ask anyway.
If it isn't hardcoded(I.e. it's moddable) I think I'm gonna look into getting a 'full combat' autopilot to work(Like the ones in Falcon 4 if any of you guys have played that).

Thanks for any helpful replies!

//Gargantou

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PostPosted: Sat Aug 04, 2007 13:05 pm 
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Why? If YOU arnt flying it then what's the point?

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PostPosted: Sat Aug 04, 2007 15:55 pm 
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Joined: Thu Aug 02, 2007 14:03 pm
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It could be very useful for making machinima using the game for example, I've done a few vids in LOMAC where I only use AIs for missions.

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PostPosted: Sun Aug 05, 2007 03:37 am 
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Joined: Tue Mar 11, 2003 18:54 pm
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Ummmm, let me put a real quick end to this string...

AUTOPILOT IS HARDCODED...

AI type control is seperate and is controled via AI files, but you cant access combat AI maneuvering for human controlled aircraft...


CAG out...

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