Hello everyone,
I have been shaving a lot of projects for Jane's FA / IAF / USAF. For this thread, it is focused on my work on the improvement of Jane's FA texture and shapes.
I have been working on improving an existing Nimitz class super aircraft carrier. I do realize that CAG Hotshot have done excellent jobs with new textures for Jane's FA. I have big respect for his masterpieces he created for FA Future LIBs.
I still want to work on it, in order, to improve my skills and explore the unknown terrority. Therefore, I accept the challednges and go on with it.
What I have learned is that, Nimitz and Kitty super aircraft carrier have very different mapping for textures. Nimitz have odd vertexes and mapped texture. That was the hardest part and I wanted to see if I could fix it.
It took me many hours but at least, managed to get it fixed. The second CAT, right side of main CAT always bothered me and I wanted to give them straight texture, and it is somehow achieved. At the same time, also figured out how to use 'bugs' of polygon when working with YAK-141 shape, in order, to simulate "landing lights" on deck.
here are screenshot of Nimitz with new texture and edited SH file. It is all possible due to excellent Terrence OpenFA tools that allows me to go from PIC to png, then back to it. Same thing with SH to .yaml file and back to SH.
New runway texture on deck
Night lights
With the recent updates, bridge and towers have new textures as well.
The damaged version of ships and bridge / towers are being worked on.