The damage points correspond to the a ratio related to teh hit points of the targetted item to overcome any armor to allow a kill..
THen you relate those points to the hit ratios in fuse area... THe size of the blast and the % of damamge a target receives from a promixity hit instead of a dead on hit...
I am unsure what weapons you will be building? Are you planning on contributing this work towards inclusion in FA-2?
Plus if you want to find out what is going on in FA - 2 then come and join the VNFAWING EGroup, as we are the core cneter for FA - 2 development...
http://groups.yahoo.com/group/VNFAWING/CAG out...