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 Post subject: weather effects
PostPosted: Sat Apr 07, 2007 15:37 pm 
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i know my questions are getting kind of old, but I know you can change the hours of the day, and come out of night into day or vise versa, but I was just wondering if you can change a cloudy day into a clear day, can you make clouds disapate?

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PostPosted: Sun Apr 08, 2007 14:04 pm 
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I swear, if you ask one more question that is already covered in the links I provided you, I will find where you live and take your keyboard away from you! :twisted:

J/K... :wink:

No you cant make clouds dissipate...

No you cant change from cloudy to clear...

Weather in FA is strickly limited to the options that are existing in the sim...


CAG out...

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PostPosted: Sun Apr 08, 2007 18:44 pm 
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CAG, im sorry bro!! i am very lazy when it comes to looking up FA info, but ohnestly, why not just go to the top? no one describes it better than you do :) and ohnestly, I can't remember for the life of me what topics get covered on this message board, im not trying to slow the roll... but I love FA and really want to get where you are... maybe a little faster than I should, but you know! sorry

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PostPosted: Sun Apr 08, 2007 23:31 pm 
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jeeze dude you want a towel to go with that brown nose ROFLMAOOOOOO

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PostPosted: Mon Apr 09, 2007 01:19 am 
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HOMEBOY wrote:
CAG, im sorry bro!! i am very lazy when it comes to looking up FA info, but ohnestly, why not just go to the top? no one describes it better than you do :) and ohnestly, I can't remember for the life of me what topics get covered on this message board, im not trying to slow the roll... but I love FA and really want to get where you are... maybe a little faster than I should, but you know! sorry


Do you not know what "J/K" means?!?!?!

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PostPosted: Mon Apr 09, 2007 07:52 am 
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It is in the MT file, under the layer headings. The simplest way is to create a quick mission with the parameters you want, and then copy and paste them into your new mission.

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PostPosted: Mon Apr 09, 2007 12:56 pm 
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SPIAPL wrote:
It is in the MT file, under the layer headings. The simplest way is to create a quick mission with the parameters you want, and then copy and paste them into your new mission.


You are WRONG...

Quit giving out advice when you dont know about what you are talking about...

Changing the layer doesnt cause clouds to dissipate or give you multiple weather types. The best you can get is to simply select the type of layer you want to use, which you can do in the mission builder anyway.

You can adjust that cheesie 2D cloud layers altitude height, but I find it to be so cheesie as to be best not used, since the graphics are so lame. You can also alter wind velocity and direction and time of day, but if you had bothered to read his message you would have seen he already knew that...

Shessh you people are really starting to annoy me...

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 Post subject:
PostPosted: Mon Apr 09, 2007 17:18 pm 
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i DO need a towel, its drippin' everywhere!

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PostPosted: Tue Apr 10, 2007 02:05 am 
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I've got an FA weather related question.
OK when you make a custom mission, you have some options, dawn, dusk, fog, overcast, & night, I believe.
But when you make a quick mission there is an option not available when making a custom mission, the option of cloudy, where there are 2D clouds at about 10,000ft spread about.
Are they floatin' around in my custom missions when the weather is clear and I haven't noticed them ? Can I write them in as I make missions useing a text editor ?

As follow up questions I'd like to know two things ...
1) can I control the alt at which they appear ?
2) can I control the size of the clouds ?

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 Post subject:
PostPosted: Tue Apr 10, 2007 09:28 am 
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To get the "cloudy" effect in a pro mission, create a quick mission with that effect and copy/paste the layer headings into your pro mission. Or, if you want to, yes you can write the commands in. I can't remember them at the moment, and prob. never will, as I always use the nice, lazy cut/paste method.

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 Post subject:
PostPosted: Tue Apr 10, 2007 09:31 am 
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Quote:
1) can I control the alt at which they appear ?

Yep.

Quote:
2) can I control the size of the clouds ?

Yep.

Just change the info under the layer headings.

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 Post subject:
PostPosted: Tue Apr 10, 2007 09:33 am 
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Correction on that.

You can control the altitude at which the clouds appear up to a point, but you cannot change the size.

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Air power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative. -- Colonel Corazon Santiago, Spartan Battle Manual


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 Post subject:
PostPosted: Wed Apr 11, 2007 01:16 am 
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layer day2.LAY 0
clouds 17914


I'm going to fiddle around with this some tonite.
In both the "clear weather custom missions" and a "cloudy quicky" the layer data is the same.
I'll fiddle with the "17914" and see what the heck that is ....

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 Post subject:
PostPosted: Wed Apr 11, 2007 08:12 am 
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That number would be the altitude of the clouds. I discovered this when I set up a mission with my flight at 20,000 feet, only to find the broken clouds a little closer than I expected.

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Air power rests at the apex of the first triad of victory, for it combines mobility, flexibility, and initiative. -- Colonel Corazon Santiago, Spartan Battle Manual


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 Post subject:
PostPosted: Wed Apr 11, 2007 18:30 pm 
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An old trick is to put the broken clouds on the ground level to be patches of snow.

Zephyr


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