Try this, put different hard points along the vessel, vehicle or what ever, and when damage is inflicted on that part of the object, (as in a plane) disables it. Like the radar, or the gun, or the wing pods. This way you can have degenerative damage. Like a missile knocking out the radar on a ship, or damaging the weapon stores.
Hope this helps, correct me if I'm wrong anyone, but that's how I'd do it.
Sayonara,
_________________ You know you broke it when you're the only one around when you broke it. I learned this at a Sears store.
|