Fighters Anthology Editing Resources
Tutorial Articles:
FA
Hud Editing Help Rich Text File (2 kb) | Hud
Editing JPEG (278 kb) | Hud
Palette Info JPEG (138 kb) (credit: Iron Eagle)
The
PT File Explained (credits: Vark111, Iron Eagle, Zephyr, etc.)
"The
Shape File Partly Explained" (credit: Rich Caron)
The
Shape File, Further Information (credit: Rich Caron)
How to create new
Fighters Anthology shapes/textures without replacing original shapes/textures.
How to edit the radar
and infra-red signatures of aircraft.
Editing Flight models:
the basics, and what can be edited through the .PT file.
How to get AI vehicles
and ships to aim missiles at targets at any angle around them.
Robert Whitlock's
FA Shape Editing Information | Download
the Information
Tips Pages:
Frequently Asked Questions page 1
Changing AI aircraft weapon loads, etc. in the PT file, Mission map overlays, FA opening backgrounds, driveable vehicles,
AI taxiing aircraft bug, disappearing ECM and fuel tanks, ships and
vehicles long range target engaging.
Getting custom maps to show up in the Toolkit, getting custom libraries to work, carpet bombing, importing shapes
and textures.